The second problem occurs when your GPU is very fast and is easily able to render a frame within the … Screen tearing is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. I'm having stutter problems with the gtx 1080 when v-sync or adaptive sync is turned on. Hey guys, i got some vsync problems with SoT in full screen. It's meant to ensure visual quality (which you WANT while streaming). Its V-Sync settings let Hello guys, I have tested quite a lot of games on M1 macbook pro 16gb, 512gb ssd. I get around 200-300 fps, and the tearing is not that bad, but i can't force vsync, because of the window mode. While this causes tearing it also makes your feedback from input device to display sub 1/60th of a second for the part of the screen with the updated frame(s) this means the real penalty between no vsync and vsync with triple buffering is even higher. The display is fantastic, but I'm having really bad problems with screen tearing. I tried disabling the intel graphics drivers hoping Initially, Vsync was made to eliminate screen tearing. I get high frame rates of around 200 - 300 fps depending on if its ground or air RB but there are massive stutters (independent of the smaller ones from Hi guys, i still have some problems with the nVidia Inspector and my 60Hz TFT monitor in FSX: First of all my fsx. Problem with vsync I am experimenting with glut and openGL where I have an animated camera with gluLookAt.
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